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Moonton Unleashes New Figher Hero Arlott

Dethan Dario
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The Land of Dawn welcomed a new hero on Valentine’s day with the arrival of the Lone Lancer, Arlott, who is deemed as a potential META pick in the upcoming cycle of the Mobile Legends: Bang Bang Professional League.

Arlott is the newest addition to the Fighter class. But make no mistake, the half-demon, half-human hero offers an assassin type skillset which allows him to dash multiple times to targets.

Aside from mobility, Arlott can also sustain damage through the use of his second skill Vengeance and stun and displace heroes through his first and ultimate skills.

While his viability in the MPL scene remains uncertain as new heroes can only be used two weeks after its release, there’s strong belief in the community that Arlott can find success in the hands of junglers such as Karl “KarlTzy” Nepomuceno of ECHO, RRQ Hoshi’s Albert “Alberttt” Iskandar of RRQ Hoshi, and Kairi “Kairi” Rayosdelsol of ONIC Esports.

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Abilities

Passive – Demon Gaze

Arlott possesses a demonic eye that detects a nearby enemy hero every 10 seconds. Enemy heroes within rage of Arlott that are affected by crowd control effects will have their weaknesses exposed for 5 seconds. This will also provide his second skill, Vengeance, the ability to strike exposed targets critically.

FIRST SKILL – Dauntless Strike

Arlott will swing his lance forward and deal 200 Physical Damage (+60% Total Physical Attack) to targets in an area. Dauntless Strike will also slow them by 40% for two seconds. Meanwhile, targets who will be hit by the first half of the Area of Effect will be stunned for one second.

SECOND SKILL – Vengeance

Arlott will charge at an enemy and will deal 100 Physical Damage (+40% Total Physical Attack). If the target is exposed by the passive, the attack is guaranteed to strike critically and the cooldown will reset immediately.

ULTIMATE SKILL – Final Slash

Arlott cleaves in front of him, dealing 400 Physical Damage (+80% Extra Physical Attack) to targets in the area and pushing them to the edge of the Area of effect.

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