We’re just a few weeks away from The International 10 and Dota 2 has once again dropped a massive update!
Dota 2 patch 7.30 is right at our doorsteps and it’s introducing some new crazy changes.
As expected since Dota 2 Nemestice Battle Pass update, fans already had multiple suspicions on massive adjustments to redefine the meta.
With the new patch, here’s what everyone should be expecting!
General Changes
Captain’s Mode second pick phase is changed from Dire/Radiant/Dire/Radiant to Dire/Radiant/Radiant/Dire (assuming Radiant is first pick)
Multiple Critical Strike procs are now rolled from strongest to weakest and will stop rolling once a proc occurs (this results in the same DPS but is less likely to have multiple crits in a row or multiple attacks without a crit.)
Cooldown Percentage Reduction no longer stacks (Sources of flat cooldown reduction still stack)
Increased HP Regen of all heroes with 0 HP Regen to 0.25
Water Rune healing reduced from 80HP to 40HP
Second Roshan no longer drops cheese
Neutral Creeps now drop 5 neutral items per tier
ITEM CHANGES: Neutral Items and Regular Items
Ever since its introduction in the game, the neutral has already dictated every match’s ending. While skills are definitely required, the arrival of neutral items gave players either an advantage or otherwise.
With Path 7.30, some have been removed although some have been added as replacements.
Here are the changes in neutral items:
FADED BROACH: Removed Item
IRONWOOD TREE: Removed Item
IMP CLAW: Removed Item
ILLUSIONIST’S CAPE: Removed Item
MINOTAUR HORN: Removed Item
ORB OF DESTRUCTION: Removed Item
BALLISTA: Removed Item
Neutral Item Reworks and Additions:
PIG POLE
New Tier 1 Item
Grants +6 to all stats
Active: Pig, Out! Turns the owner into a pig for 4 seconds and grants +10% movespeed. Cooldown: 25s. Mana Cost: 50
TUMBLER’S TOY
New Tier 1 Item
Grants 200 Mana
Active: Vault. Propels your unit forward 300 units. CD: 30s
Goes on a 3s cooldown when receiving player based damage
BRIGAND’S BLADE
New Tier 2 Item
Grants +10 Damage and +10 Attack Speed
Passive: Dark Mercy. When attacking an enemy, deals +7 damage for each 10% HP the enemy is missing
FAE GRENADE
New Tier 2 Item
Grants +20 Movement Speed
Active: Shadow Brand. Throws a Bomb to an enemy within 900 range dealing your attack damage and applying a debuff that provides vision of the unit and deals 20dps for 7 seconds. Cooldown: 20s Mana Cost: 25
BLAST RIG
New Tier 3 Item
Grants 8 armor
Passive: Hair Trigger. The next time you get attacked by a hero within 300 range, explode dealing 300 damage to all enemies within a 300 radius and applying a 100% blind for 2.5 seconds. Cooldown: 20s
ASCETIC’S CAP
New Tier 4 Item
Grants 300 Health and 10 Health Regen
Passive: Endurance. Whenever a debuff from a player controlled source would be applied to the owner, grant 50% Status resistance for 3 seconds. CD 30s
WITCHBANE
New Tier 4 Item
Passively causes your hero to deal extra magic damage to its target equal to 4% of its max mana on attack
Active: Dispel. Dispels all enemies and allies within 300 radius. Cast Range: 500. Mana Cost: 75. Cooldown: 20s
ARCANIST’S ARMOR
New Tier 5 Item
+5 Armor, +20% Magic Resistance
Passively grants +5 armor and +20% Magic Resistance to all allies in a 900 radius
Active: Mega Shield. Gains a 35% damage reflection aura in a 900 radius affecting allied units for the next 5 seconds. Cooldown:20s (Does not affect illusions)
CHIPPED VEST
HP Regen reduced from 5 to 4
FAIRY’S TRINKET
Bonus Health reduced from 100 to 75
POSSESSED MASK
Lifesteal rescaled from 7% to a flat 7HP per attack
TRUSTY SHOVEL
Dig Cooldown reduced from 55 to 50
ENCHANTED QUIVER
Bonus Damage decreased from 300 to 200
Cooldown decreased from 5s to 4
CEREMONIAL ROBE
Debuff is no longer visible if enemies don’t have vision of its holder
FLICKER
Cooldown increased from 4 to 5s
Now blinks in place if the owner received damage in the last 3 seconds
SPIDER LEGS
No longer considered a boot
Movement Speed Bonus reduced from 65 to 25
STORMCRAFTER
Stormcrafter no longer triggers if the holder is invisible to the target
FALLEN SKY
Cast Range reduced from 1600 to 1200
Regular Item Changes:
AEON DISK
Bonus HP reduced from 300 to 250
Aeon Disk Cooldown increases by 20s every time it triggers up to 165s. Cooldown: 105/125/145/165s
ABYSSAL BLADE
Bash bonus damage increased from 100 to 120
AETHER LENS
Mana Regeneration bonus reduced from 3.0 to 2.5
ARCANE BLINK
Ability Cooldown Reduction increased from 25% to 30%
ARCANE BOOTS
Replenish Mana mana restored increased from 160 to 175
BOTTLE
Health Restored reduced from 115 to 110
Mana Restored reduced from 65 to 60
Restore time increased from 2.5 to 2.7
DRUM OF ENDURANCE
Strength and Intelligence bonuses increased from 6 to 7
ENCHANTED MANGO
Cost reduced from 70 to 65
EUL’S SCEPTER OF DIVINITY
Mana Regen reduced from 3.5 to 2.5
FALCON BLADE
Bonus Attack Damage increased from 10 to 12
Bonus Health increased from 175 to 200
GLEIPNIR
Bonus Intelligence increased from 20 to 24
Bonus Strength and Agility increased from 12 to 14
Projectile Speed increased from 1750 to 1900
HELM OF THE OVERLORD
Reworked Recipe. Now requires Helm of the Dominator, Vladmir’s Offering and a 1000 gold recipe (Total cost increased from 6000 to 6050)
Bonus Stats reduced from +20 to +8
Now can only dominate 1 creep
Creep Movement Speed increased from 380 to 400
Creep Bonus Attack Damage increased from 25 to 80
Creep Bonus Armor increased from 4 to 8
Now also grants Vladmir’s Aura (+3 armor, +1.75 Mana Regen, +18% damage, +15% Lifesteal in 1200 radius)
HURRICANE PIKE
Hurricane Thrust duration increased from 5s to 6s
Hurricane Thrust max attacks increased from 4 to 5
MAGE SLAYER
Recipe Reworked: Now requires Oblivion Staff + Cloak + 400g Recipe. (total gold cost reduced from 3250 to 2400).
Grants +20% Magic Resist, 20 damage, 10 Intelligence, 15 attack speed and 2 mana regen
ROD OF ATOS
Bonus Intelligence increased from 20 to 24
Bonus Strength and Agility increased from 10 to 12
Projectile Speed increased from 1750 to 1900
SANGE
Status Resistance reduced from 16 to 12
SENTRY WARD
Replenish time decreased from 75 to 70
Duration reduced from 8 minutes to 7
SILVER EDGE
Recipe Reworked. Now requires Shadow Blade + Crystalys + 350g recipe. (Total cost decreased from 5650 to 5300)
Now Grants +60 damage, +40 Attack Speed, and a 30% chance of 160% critical damage.
Attacks breaking out of invisibility now deal a guaranteed 160% crit with 175 bonus damage
SMOKE OF DECEIT
Increased Max Stock from 2 to 3 (Starting stock is still 2)
WIND WAKER
Recipe reduced from 1600 to 1300 (Total cost reduced from 7125 to 6825)
WITCH BLADE
Damage per tick reduced from 1x int to 0.75x int
Duration increased from 3s to 4s
Fixed interaction that caused Witch Blade to give permanent True Strike against magic immune targets
Massive Hero Changes: Patch 7.30’s Nerfs and Buffs
In the previous patch, we have witnessed how buffed heroes defined the meta. With the arrival of this new patch, here’s what you should be expecting in draftings.
ABADDON
Strength changed from 23 + 3.0 to 22 + 2.8
APHOTIC SHIELD
Cast Range increased from 500 to 550
TALENTS
Level 20 Talent -15% Cooldown Reduction replaced with +100 Aphotic Shield Health
Level 25 Talent +180 Aphotic Shield Health replaced with -1 Curse of Avernus Attacks Required
Level 15 Talent +12 HP Regen replaced with +150 Cold Feet Break Distance
ANTI-MAGE
Strength Gain increased from 1.3 to 1.6
Reworked Shard: Counterspell now also passively grants a 900 range offensive aura reducing enemies’ magic damage by 10%. Grants triple the effect to enemies within 300 range
BLINK
Fragment Scepter now has 3 charges (25s recharge time)
Level 15 Talent +8 armor replaced with +0.7s Mana Void Stun
Level 20 Talent +1s Mana Void Stun replaced with +250 Blink Cast Range
ARC WARDEN
MAGNETIC FIELD
Shard slow increased from 20% to 30%
TALENTS
Level 15 Talent +12% Cooldown Reduction replaced with +8 Armor
Level 15 Talent + 40 Attack Speed replaced with +40 Magnetic Field Attack Speed
Level 20 talent +100 Attack Range replaced with +40 Flux Damage Per second
AXE
Reworked Shard: Now causes Counter Helix to apply a 6s stacking debuff that reduces attack damage by 20% and increases Counter Helix chance by 10%
TALENTS
Level 10 Talent +9 Strength replaced with +12% Magic Resistance
Level 15 Talent +300 Health replaced with +30 Counter Helix Damage
BANE
BRAIN SAP
Mana cost decreased from 120/140/160/180 to 100/120/140/160
Cast Range increased from 600 to 625
NIGHTMARE
Now deals 15/20/25/30 Pure damage per second to enemy nightmared targets
FIEND’S GRIP
Cast Point reduced from 0.4 to 0.2
BATRIDER
STICKY NAPALM
Bonus Damage increased from 6/12/18/24 to 7/14/21/28
FIREFLY
Damage rescaled from 10/30/50/70 to 20/35/50/65
Cooldown increased from 40/38/36/34 to 46/42/38/34
BEASTMASTER
Aghanim’s Shard Call of the Wild Hawk can now be unit targeted, which will cause the hawk to move in the direction of the target and cast dive when/if in range
CALL OF THE WILD BOAR
Attack damage increased from 16/32/48/64 to 20/35/50/65
CALL OF THE WILD HAWK
Vision increased from 600/700/800/900 to 750/800/850/900
Passive dodge chance increased from 10/15/20/25% to 15/20/25/30%
BRISTLEBACK
VISCOUS NASAL GOO
Base Slow reduced from 20% to 15%
Scepter Radius reduced from 900 to 800
Scepter max Stacks reduced from 8 to 7
WARPATH
Stack duration increased from 14 to 16
BROODMOTHER
SPIN WEB
Now grants Broodmother and her spiderlings movement speed based on the health of the unit. (Grants the full amount at 100% health and 0% when the unit is at 20% health or less)
SPAWN SPIDERLINGS
Mana Cost increased from 100 to 120
Damage reduced from 300/370/440 to 240/320/400
SPINNER’S SNARE
Reworked Scepter. Vector Targeted. Broodmother creates a 900 width invisible web line that takes 2 seconds to form. Enemy Heroes that cross the web line will make it visible and become rooted after 0.25s of 100% slow. They will also be visible in fog and receive 100dps for 4 seconds. Broodmother’s team is notified in the Minimap whenever someone trips in a Web line. Multiple Heroes can trip on the same line until the duration expires, but illusions don’t trigger it. Maximum of 5 Snares can be active and Snares can’t be cast overlapping another. 2 Charges: Mana Cost: 100. Cooldown: 20s. Cast Range: 600
TALENTS
Level 20 Talent +15 Spider Attack Damage replaced with +50% Spiders Damage to buildings
CENTAUR WARRUNNER
HOOF STOMP
Stun duration decreased from 1.7/2.0/2.3/2.6s to 1.6/1.9/2.2/2.5s
STAMPEDE
Damage Strength Multiplier increased from 1.5/2.25/3 to 1.75/2.5/3.25
Slow Duration increased from 2.3s to 2.5s
CHAOS KNIGHT
Strength Gain reduced from 3.4 to 3.2
REALITY RIFT
Cooldown increased from 15/12/9/6 to 18/14/10/6
Lifesteal decreased from 25/40/55/70% to 24/36/48/60%
Max Critical Damage increased from 140/170/200/230% to 140/175/210/245%
PHANTASM
Fixed Strong Illusion buff on Phantasm being dispellable (which would cause illusions to die to illusion killing effects after that)
TALENTS
Level 10 talent +20 Movement Speed replaced with +200 Reality Rift Target Pull Distance
Level 10 talent +5 all stats replaced with +20% Chaos Strike Lifesteal
Reworked Shard. Allows Holy Persuasion to target 1/2/3 Ancient creeps based on Hand of God level. (Old Scepter effect)
HAND OF GOD
Reworked Scepter. Hand of God now applies a Strong Dispel
CLINKZ
Strafe removed
BURNING BARRAGE
New Ability. Burning Barrage channels for 1.5/1.9/2.3/2.7s shooting 3/4/5/6 piercing arrows in the target direction up to 750/800/850/900 distance away, that hit all enemy units dealing 60% attack damage and applying attack modifiers. Arrow width: 200 Cooldown: 28/24/20/16 Mana Cost: 40/50/60/70
SEARING ARROWS
Mana cost reduced from 12 to 10
SKELETON WALK
No longer can cast spells without breaking invisibility
DEATH PACT
Can be casted from Skeleton Walk without breaking invisibility
TALENTS
Level 10 Talent +8 Agility replaced with +12% Magic Resistance
Level 20 Talent +3 Swarm Attacks to Kill replaced with +0.5 Swarm Armor Reduction
WINDRANGER
GALE FORCE
Reworked Shard: Now Grants Gale Force. Vector Targeted: Summons a strong wind that pushes all enemies within a 1000 AoE by 250 units per second in the target direction for 3 seconds (Units can still move, attack and cast spells, does not interrupt channeling). Mana Cost: 150 Cooldown: 40s
TALENTS
Level 15 Talent +100 Attack Range replaced with Windrun Undispellable
Level 25 Talent 25% Cooldown Reduction replaced with Focus Fire Kills Advance Cooldown by 20s
WINTER WYVERN
Agility Gain reduced from 1.9 to 1.7
ARCTIC BURN
Attack Range Bonus decreased from 350/425/500/575 to 350/400/450/500
Movement Speed Slow reduced from 22/28/34/40% to 16/24/32/40%
WINTER’S CURSE
Cast Range reduced from 800 to 700
COLD EMBRACE
Shard cooldown reduction reduced from 5s to 4s
Percentage Heal reduced from 2/3/4/5% to 1.75/2.5/3.25/4%